Monday, January 2, 2012

Twenty Questions: Answered

Last April at Jeffs Gameblog, Jeff created a post Twenty Quick Questions for your Campaign Setting. They are questions that get right down to the meat of the campaign... at least from a player's perspective.
So here goes:

1)What is the deal with my cleric's religion?

Clerics are followers of "The Way". There are 7 prime gods in Calabria, which cover the domains of Earth, Air, Fire, Water, Time, Flora and Fauna. Larger cathedrals and temples have shrines to each of the Seven. Smaller temples are devoted to each of the single gods/goddesses. A Cleric generally serves all gods, but some may devote themselves to individual gods.

2)Where can we go to buy standard equipment?

For military equipment, a town or city. There are numerous throughout Calabria. For more basic needs, a village, or with luck, a hamlet.

3)Where can we go to get platemail custom fitted for this monster I just befriended?

Most people will flee in terror at the sight of a monster, or try to kill it. The odds of befriending one are slim to none.

4)Who is the mightiest wizard in the land?

Before The Shattering, a cataclysmal event which occurred 1300 years ago, it was undoubtedly one of the seven Archons, servants of the Gods since time immemorial. It is not known if the Archons were destroyed in The Shattering, retreated from the world, or chose to seclude themselves. Knowledge of magic has been mostly lost, but there are some have kept to the old ways, and others who seek knowledge anew. Alchemy is in vogue in the larger cities of Calabria.

5)Who is the greatest warrior in the land?

"Warrior" is a mercenary role in much of Calabria. There are some exceptions, with the rangers who prowl the wilds, the noble if somewhat quixotic Knights of the Empire, and the warriors of the Clans of the Men of Old. There are formal tournaments held in Oregate. Out of the participants, it is usually one of the Knights of the Empire or one of the King's knights who win the tourney.

6)Who is the richest person in the land?

Oregate is the richest territory in Calabria, and the only monarchy to survive The Shattering. The other territories are ruled by groups of powerful merchants. While there are many wealthy merchants, particularly in the cities, none compare to the wealth of the king of Oregate.

7)Where can we go to get some magical healing?

There are many wells and springs throughout the land reputed to have magical healing powers.

8)Where can we go to get cures for the following conditions: poison, disease, curse, level drain, lycanthropy, polymorph, alignment change, death, undeath?

Aside from the magical wells, many remote hamlets have wise folk who practice hedge magic. The knowledge of the Druids of the Clans of Men is also great. Some among the Knights of the Empire are reputed to have healing powers in reward for their pure hearts.

9)Is there a magic guild my MU belongs to or that I can join in order to get more spells?

The search for magic is competitive. Sharing of knowledge is rare.

10)Where can I find an alchemist, sage or other expert NPC?

Large towns or cities throughout Calabria.

11)Where can I hire mercenaries?

Calabria is a mercenary economy. Nearly any town or city. Many travel the Via Imperium (the paved imperial road which winds through Calabria) looking for work.

12)Is there any place on the map where swords are illegal, magic is outlawed or any other notable hassles from Johnny Law?

There are many remote places with their own customs.

14) Which way to the nearest tavern?

Most villages will have a tavern, but not necessarily an inn. Towns and cities have inns.

15)What monsters are terrorizing the countryside sufficiently that if I kill them I will become famous?

The countryside is relatively peaceful. The occasional Wyrm or Wyvern will attack livestock. Very rarely, a giant or dragon will terrorize a locale. Most other creatures operate by stealth, and are tricky to discover.

16)Are there any wars brewing I could go fight?

Not in Calabria at the present time. However, there are many lands over the seas.

17)How about gladiatorial arenas complete with hard-won glory and fabulous cash prizes?

Oregate has many tournaments. Calabria is a mercenary economy, so there is always work for hire. 

18) Are there any secret societies with sinister agendas I could join and/or fight?

I don't know. If there are, they are secret.

19) What is there to eat around here?

Grain, mutton, pork, venison, boar, roots, mushrooms, and herbs are the common fare. Wild game is plentiful. Travelers will find hospitality as most homes and hamlets. Villages, towns and cities have commercial fare.

20)Any legendary lost treasures I could be looking for?

There are numerous ruins covering Calabria which pre-date The Shattering. Tales of lost treasure and magic are countless. The Nameless City is rumored to hold great secrets, but only the most daring venture there.

21) Where is the nearest dragon or other monster with Type H treasure?

The Iron Hills are rumored to be the home of Giants, and perhaps a Dragon or two.

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